You wake up in a house you don't recognize. You were kidnapped by someone who has done this before. Find your flashlight, search the house for a way out and stay out of his sight.

Sound draws him in. Footsteps, doors and dropped items all make noise, and he will come to see what it was. He notices doors you left open and closes them again. He searches hiding places. If he sees you, he gives chase. You can hear him too: sound is directional and muffled by walls, so headphones are recommended.

• Two maps: The House, with locked doors, creaking floors and nowhere to run, and The Shore, a lonely cabin on a fog-bound shore that unlocks once you escape The House.
• Hide in wardrobes, under beds, in a bathtub and more.
• Find keys and tools. Item locations change between runs.
• Rebuilt for Nintendo Switch™ with a new interface, new enemy behavior and new audio.