The dark is waiting. Your lantern still burns.
Unfading Lantern is an action-platformer about a small lantern-bearer descending into the depths. With a sword in hand, a hammer on your back and a single light to guide you, you must reach the bottom of the old gearworks. But beware: as your health drops, your lantern dims and the darkness closes in.
EVERY DESCENT IS DIFFERENT
The halls rebuild themselves on every run. Platforms, traps, enemies and hidden passages shift each time you go down. Don’t memorize — master.
FLUID, SATISFYING COMBAT
Chain fast sword combos, smash shields with your heavy hammer, then throw it and call it back. Roll through attacks, take a sip from your flask to recover, and turn your lantern into a weapon with the Light Lance.
FIVE UNIQUE ZONES
- The Gearworks – first steps among rusted pipes and turning gears
- Shadow Cellar – pitch-black corridors only your lantern can open
- The Library – flying tomes and dangers hidden between dusty shelves
- Crystal Vein – caverns overgrown with glowing crystals and vines
- Neon Archive – the final stop, ruled by circuits and digital guardians
COLOSSAL GUARDIANS
At the end of every zone a boss with its own attack patterns awaits: the Stone Warden, the Ancient Shadow, the Guardian of the Books, the Ancient Crystal Sprout and the Mechano-Symbiotic Protocol. Read their moves, find the opening, bring them down with your light.
FALL, GROW STRONGER, DESCEND AGAIN
Spend the sparks you collect on permanent upgrades at the Hearth: more health, sharper steel, a spare flask, a deeper pouch. Even when you fall, half your sparks stay with you. Pick boons between stages to shape each run into a new build.
FIND YOUR STYLE
Unlock costumes for your hero, sword, hammer and health bar — from the Ember Cloak and the Noble to the Crystal Knight and the Golden Ancient.
BUILT FOR XBOX
Fully controller-first gameplay, TV-safe layout and rumble support. No ads, no interruptions. Just you, your lantern and the dark.
Available in English and Turkish.








